
Medium
polygon model and textures. This model is designed to be a usable object
in a first-person game, and so is scaled to it's real-world counterpart.The
maps are 256 x 256 pixel Targa files with built-in alpha channel. The
model contails just over 800 polys in this level of detail.
Model
and textures by Corey Keller. Ground texture By Monolith.